![]() If you ever switch to another Morty, just let it be dazed by your opponent after using items so that you can switch back to your Original Morty without being hit with an unnecessary attack.Two is a good amount, because if you want to return to the Citadel of Ricks without beating the Boss Rick (see the next step), having to daze only three Mortys is much faster than six Mortys. I would suggest having at most two Support Mortys.If Morty is ever at low health after defeating a trainer's Morty or dazed in battle, switch to one of your extra Mortys and use an item to heal your Morty. This strategy relies partially on having extra Mortys in your party to be used as Support Mortys.Use this only after you have used at least half all attacks' AP to maximize effectiveness. Plutonic Rock will restore 50% of the maximum AP for all attacks on a single Morty.Don't revive Support Mortys (explained in the Switch section) with Halzinger. Halzinger can be used to revive a Morty if he is ever dazed.To be the most efficient with your serums, only use them when Morty is within one hit of being dazed. Primarily use each one that is closest to Morty's maximum health. There are three healing items that restore health to your Mortys: Serum (20HP), Great Serum (50HP), Sensational Serum (200HP), and Pure Serum (All HP).Belch (10) increases the accuracy of all attacks from 95% to 100%, so in order to prevent Morty from missing attacks that would possibly win or lose battles, use Belch (10) as your first attack in a trainer battle. ![]()
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